If your errors are Cocos Helper specific it might be best to move this to their support forums. I can’t honestly tell you if the users here are up to date with Cocos Helper enough to offer you support.
There is no ETA for Airpush but we are working on a platform to better support the Cocos Helper and to better manage the plugin timeline
I just set it up and it worked, could you run me through all the steps you took to Setup Cocos Helper in your project please so we can get a better understanding of what the root problem is.
Did you try setup it up for cocos2d js v3.7?
It’s very easy to setup so it should work 
YH we did it for v3.7.1
and for javascript version?
?
I think you didnt check javascript…
why it has to take so long to get some replay?
We checked for JavaScript version when we launched and now again
so how is this possible?
How do you define COCOS2D_JAVASCRIPT which I see in code is needed?
Maybe the video setting up ios for JS is outdated?
I followed the video to make sure, what about COCOS2D_JAVASCRIPT
this define is needed in the code, it’s not defined to true anywhere.
Can you please zip your sample code and give link to it. I want to check what is wrong.
Why do you need COCOS2D_JAVASCRIPT
Can you please provide a sample project? I tried without defining it and also it does not work…
I crashes on line jsb.reflection.callStaticMethod( “IOSJSHelper”, “Setup” );
I’ve added all files as on video but it can see this function…
Any ideas?
js binding doesn’t see IOSJSHelper and Setup function, please provide that sample that you did…
I got it working, when dragging folder we need to choose create group option in xcode… by default it’s not checked… it’s easy to miss that.
Great to hear,