Splash screen and app icons question. Cocos2d-JS

Hi!
I designed a splash screen and some app icons for my game. However, how do I go about implementing it into the app?
I designed the app using the photoshop template from this: http://appicontemplate.com/

I looked in main.js and some of the main files, but I couldn’t really find something that refers to icons or splash screens.(I am still fairly new to this, not sure where else to look.)

Which platform?

@alexgg

I didn’t know I had to design different ones for each platform…lol.

I am currently working in xcode, but hopefully release it for android and windows too.

Well may be there is an universal way but I dont think so xD
My way of doing it is using the assets catalog of the xcode project. I am sure there will be some tutorial on Internet but if youw ant to try you go to the project in the tag “General” should appear something about this. Then you fill it with every image of every resolution that is asked.

For Android idk a good way of doing it. We have implemented an Android Window in Java that disappears when the assets are already loaded but it’s a bit messy.

For Web you just ,in main.js for example, equals cc._loaderImage to an base64 image that you want to use as splash and you can make your own cc.LoaderScene inheriting from it. Just search for the original and modify to make it to your taste.