Status on Cocos engine in Creator

Hi, We are not sure if the engine version in cocos creator is behind the cocos2d engine? It seems that cocos2d has a ‘better’ engine that what you get in Creator.

Cocos2d v. 3.11 introduced features such as:

  • New WebGL Renderer
  • Activate WebGL on Android by default,
  • Sprite auto-batching and a shared rendering buffer for Sprites

Will these be implemented in Creator as well?
We can see in the Roadmap under section 2016.5 that “WebGL auto batching” will be added at some point, so maybe this is something that is already on the table.