The cocos2d-html5 project I’m trying to ‘convert to’ Cocos Creator was using EditBox to input text.
I didn’t find any mention of EditBox in the Cocos Creator API ( http://cocos2d-x.org/docs/api-ref/creator/v0.71/ ), but some examples are using it, like example-cases:
https://github.com/cocos-creator/example-cases
(specifically in https://github.com/cocos-creator/example-cases/tree/master/assets/cases/02_ui/07_editBox)
I was unable to create a EditBox - if I do:
var box, boxSize;
boxSize = cc.size(128, 32);
box = new cc.EditBox(boxSize, new cc.Scale9Sprite(self.editBoxSprite));
I get the following error message: cc.EditBox is not a constructor
Is EditBox available with Cocos Creator ?
If yes, how can I use it?
If no, how am I supposed to get input from the user (I need the user to input texts, and numbers) ?
I just checked the roadmap and EditBox is mentioned for 2016.3, which mean it will be available very soon: COOL !!!
Is there some github repository where I can get latest Cocos Creator modifications without having to wait the official release?
(I need to finish my project before next week…)
Thanks.
—
Daniel
The Editbox is already supported in dev version, that’s why you can see it in the example cases, but it wasn’t available with 0.7.
The engine repo is public now: https://github.com/cocos-creator/engine (Star, star, star, please)
But the problem here is that v0.7 don’t permit you to modify the engine in Creator, this functionality is also provided only in v1.0
But I guess I can give you access to the beta version if you are interested.
That would be really great, I’m VERY interrested ! 
(be sure I will use it, check and report any problem I might found)
–
Daniel
Sent to you via PM
If anyone else is interested in testing the beta version, please contact me
That’s fantastic, thank you VERY MUCH!!
Do you want me to report any eventual bug or suggestion on the forums or via PM?
–
Daniel
Via forum is ok, thanks !
By the way, if you can write a review about the new version and publish it on the forum, we will really appreciate it
I don’t have the time right now to write a full review of Cocos Creator, sorry, but I will make a new topic where I will share my first impressions about it, and will update that topic each time I discover something.
I will also post the problem(s) I may encounter and the solution(s) I may find (I already had some related to installation of the Mac OS X version).
Thanks again for having made available this great tool!
–
Daniel
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