I want build two scenes for native platform. First base on c++. Second base on javascript. First must call Second. It’s simple. This example consider in js-test.
But I need return control in First c++ scene, when Second javascript scene will be closed.
how to do it?
ScriptingCore::getInstance()->runScript(js-file-with-ccgame-script);
Ex: ScriptingCore::getInstance()->runScript("myGame.js"); //script start game can see in main.js