Hello everyone,
We are constantly looking to help the community, with over 500 video tutorials we are doing a pretty good job but we can do better.
So let us know what tutorials you really want
Hello everyone,
We are constantly looking to help the community, with over 500 video tutorials we are doing a pretty good job but we can do better.
So let us know what tutorials you really want
SuperpoweredSDK Integration
(for android and ios)
We have some videos in progress that will address this and other SDKBOX topics.
You are making a SuperpoweredSDK video? If so that’s awesome, any idea when it will be ready?
It’d be nice to have an updated series on Cocos2dx but using v 3.7.1. There’s alot of material on cocos2dx but it’s annoying having to find hacks to get something working because it’s outdated. I’d prefer a platformer example but anything will do.
Shaders 
+111111111
@ricardo did Chapter 14 in the Programmers Guide on Materials and Shaders…
The Cocos2d-x Programmers Guide (http://cocos2d-x.org/programmersguide/)? I can only see File System Access and Networking under chapter 14, and search returns nothing for “shaders”.
Please provide tutorials of 3d physics under cocos2dx-3.7rc on Visual Studios.And help to suggest a way to ignore collision between 3d rigid bodies.
Please do tutorial on 3d Particle systems and how to use it with 2d. When i am using Particle3D it always rendered behind the Sprite. I want it on Front Layer.
good idea red
Something we are looking into.
nice and complex
3D will be done soon as well.
Complete game build with scene replacing, some in-depth physics (box2d preferably) and other stuff.
Alright thanks 
Hi! it would be good to see the lessons on the use of sprite fx’s and custom GPU shaders.
And still interested in how to make endless or very long side scrolling levels with random generation on the fly, for example like in this game - http://www.cocos2d-x.org/games/2830.
Shaders is definitely something a lot of people want 