For the past few months I have tried game development using cocos2dx and would like to develop my knowledge on the same. So, I have planned to learn OpenGl to try 2D and 3D Game Development in cocos2dx.
But I am confused about where to start. I guess I have to learn OpenGl ES for mobile game development.
Which version of OpenGl ES is good to learn? After searching on this topic I found posts saying that OpenGl ES 2.0 is used in most of phones. So, Is it good to start with version 2.0 or 1.x?
There are some excellent tutorials online about adding OpenGL ES effects (like shaders) to Cocosd2-x, which is a good place to start if you are already successfully using CC.
Anything you learn from is useful. I am sorry, I can’t really tell you if a book will be useful to you. For me, I prefer other books to learn from than the one you mentioned. My preference. I learn a bit different. I try, each week, to pick an item and just learn that in my spare time.