I’m using Creator 3.8.5 with spine animation & a collider node attached to spine bone using a socket.
Due to this post, I can sync position & rotation of the collider with spine’s bone using syncPositionToPhysics()
and syncRotationToPhysics()
But I can’t sync the scale as the function syncScaleToPhysics()
does not exist
Could anyone please help me the way?
Thanks!