3.8.5 "sync scale" of collider with Spine bone?

I’m using Creator 3.8.5 with spine animation & a collider node attached to spine bone using a socket.

Due to this post, I can sync position & rotation of the collider with spine’s bone using syncPositionToPhysics() and syncRotationToPhysics()

But I can’t sync the scale as the function syncScaleToPhysics() does not exist
Could anyone please help me the way?
Thanks!