When creating a new project, if I choose a new 2D project, I can add a sprite to the scene, but when a new 3D project created, it doesn’t allow me to add a sprite, what is the reason?
For example, in a newly created 2D project, I can drag and drop a sprite to add a new image into the scene:
But in a newly created 3D project, the project doesn’t allow me to drag and drop to add a sprite:
I even try to drag the image to the spriteFrame field of a cc.Sprite element (I also created a cc.Canvas at the parent), it still rejects me to add a new sprite into the game: