3D model all in red

I have been trying to render my 3d model in cocos2d-x but my model is always appearing red,

I’m using the most basic code to render my 3d model onto the screen.

Is there anything else i need to make this work? Eg: reference a library or include any header files?

player = Sprite3D::create("batman70.c3b");
player->setScale(50.f);
player->setPosition(Vec2(winSize.width * 0.1, winSize.height * 0.5));    
this->addChild(player);

Might be wrong but I think models are rendered red when your texture isn’t found. Check your log for errors and make sure you’ve put the texture in the appropriate directory relative to the csb.