Are there any planned improvements to the rendering performance for 3D in 3.8.7?

Hi guys! I use Cocos to build a complex 3D level and I can’t achieve the desired performance. I’ve already written a number of optimizations for rendering using in-game logic, and I’ve achieved significant gains, but still not the ones I’d like.

Can you tell me if significant improvements in 3D rendering performance are planned in 3.8.7? Couldn’t find any information about this