thank you for support
the spine (metal-support) pr can not works with the latest v4
Thanks,
I found a little issue. Take a look please on the
Physics3DDebugDrawer::draw
fcuntion. It has
_customCommand.setIndexDrawInfo(0, _buffer.size());
in its bodie, but should use
_customCommand.setVertexDrawInfo(0, _buffer.size());
instead, since _customCommand 's buffer is of CustomCommand::DrawType::ARRAY type. It cause to drawing artifacts on Android for me, when I reduce the count of physics bodies in the physics world. Thanks!
@coulsonwang please take a look.
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