basic guide box2d ??

i’m newbie, i was looking for basic box2d and very few documents, i need help. box2d basic movement and collision checking.

http://www.iforce2d.net/b2dtut/

the Box2d folks put out a lot:

https://duckduckgo.com/?q=box2d+tutorial&t=iphone&ia=web

https://www.iforce2d.net/b2dtut/

@slackmoehrle
In docs I see https://docs.cocos2d-x.org/cocos2d-x/en/physics/ but this integration with chipmunk.
Is there official cocos2d-x how to integrate with box2d?

No there isn’t an official guide that we put out. Our internal physics is indeed based upon Chipmunk.

Not to the standard of the docs. But many of us have done so without consulting others, and so can you, it just takes determination