Build errors with in Xcode, when setting up cocos2d-js via RapidGame

I’ve set up a cocos2d-js game using RapidGame.

(btw - awesome tool, @natweiss - Thanks!)

Now, I’m running into some xcode issues…

It looks like my header files aren’t being found? Or something? I’ve tried running all the cocos2d and rapidgame prebuild things I could find… anyone know what direction I might try next?

I’m developing in OSX, using cocos2d-js, for various mobile platforms (ios, android, etc)

Sorry, I’ve been focused mostly on the cocos2d-x project the last few updates. The cocos2d-js project is a little out of date. In other words it’s broken. lol

Anyway, if you can fix it please lemme know or submit a pull request.