Can I download and use the sprite atlas?

I’m currently working on a game where image updates are quite frequent.

It is inconvenient to update the native version every time, so if possible, I would like to upload the plist file and png file exported with textuer packer on the web and download it from Cocos Creator to create a sprite atlas and use it.

Is this feature supported?

1, make bundle(make a folder contains you plist and png file) such as below link:


, please check to doc for more infos: Asset Bundle Overview | Cocos Creator
2, build Bundle, build web desktop application:

3, load the spriteAtlas, you will see the sprite in the plist show in the UI.

Thank you for leaving good advice.

you are welcome