Android applications launches slow on AVD - it’s unconvinient becasue of frequent changes in your application. Is there are another way to test it ?
Genymotion works good if you want emulator.
But more easiest and faster to develop on real hardware, and just type in console after source modify: cocos run -s path-to-your-project -p android
If you are making it with JavaScript you can debug it in your browser using WebStorm with the JetBrains IDE plugin. This lets you make changes you your JavaScript code and just refresh your browser to see the changes. If you like what you have and you want to test it on a device you can then “cocos run -p android” it on your android device or emulator and use “adb logcat -b main” in a console to debug your code. The only downside is you have to maintain a mouse and touch event listener so you can interact with your app on both platforms but this just requires copy pasting your MOUSE listener and changing 2 words to make it work for touches. Here is the guide for setting up WebStorm https://web.archive.org/web/20150618114601/http://cocos2d-x.org/docs/tutorial/framework/html5/parkour-game-with-javascript-v3.0/chapter1/en they took it down prolly cause WebStorm costs money but there are no issues with the guide.