Cocos Creator 3.0 Antialiasing

I started my first project with cocos creator 3, I used cocos creator before, but I can’t get textures to be pixel sharp. I added in auto atlas min/mag filter to nearest but still the texture looks like it’s linear interpolation. How to fix this ?

I’m doing a game jam, so this is pretty urgent :slight_smile:
Thanks in advance.

If you set filter to nearest in auto atlas, it will only be working after publish, because preview version doesn’t use auto atlas. You can also set filters for individual textures to make it work in preview

Happy creating in your game jame

1 Like

@pandamicro
For some reason it won’t show crisp pixel art when published. Is there a way to set sprite frame pixel interpolation through script ?

test

My bad, I had Compressed textures in build set to true. Now wroks correctly. Thanks @pandamicro

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