When running the game in the cocos simulator, I’m getting a warning message in the debugger saying: Failed to set shading scale, pipelineSceneData is invalid.
I’ve checked this for last 5 versions 3.8.2-3.8.6 and the same warning message is there for all these versions.
I’m using cocos creator on windows 10 and 11. The warning message is there even if I run the Empty 2D or Hello World template projects.
Please use “Preview in Simulator” to run the game. There is no warning when running the game with “Preview in Browser” or “Preview in Editor” the warning message only shows up when we run the game using cocos simulator that is “Preview in Simulator” option.
Yes, my project settings for graphics is default only i.e. Render Pipeline (New)
The warning message is showing up in debugger when running in cocos simulator.
@Tom_k I’m getting the same warning in the android studio logcat also, when running the game on an android device. Please let me know if this has any negative effects on my project?
Yes, the warning message visible in your screenshots in the debugger window “Failed to set shading scale, pipelineSceneData is invalid.” is what I’m talking about. Why I’m getting this warning everytime I run the game in cocos simulator or on an android device.