Hi there, could you please guide me on how I can create a windows phone project using cocos framework v3.x.x.
I downloaded Cocos for windows v2.3.2 and from it i downloaded and installed the Cocos Framework 3.8.1.
Using the cocos.py from the downloaded framework script will not create a solution for windows phone. (also the windows phone solution is missing from the cpp template folder)
Using the cocos2d-x v3.8.1 the windows phone solution is created and everything is fine, but the total project size is huge and the compilation time is also very long.
Could you please try and help me to resolve this issue? Thanks in advance!
Any news on this problem?
I have read about the cocos gen-libs, but I don’t know how to make use of this. Could someone provide some information on how this can be used when creating windows phone apps?
@Zinitter
Thank you for the link, I have read it before posting on this thread.
Yeah, that’s the odd thing, that there is no template shipped, for windows phone / win 8.1 universal app, and only for win32. Maybe some stuff is not working with the WinRT.
@piotrros
As far as I can tell, not at this moment, due to the reasons stated by @Zinitter.
Hope that will get more information form the developers.
Agree, but I have no idea on how to use this templates with the prebuild libs, or with the cocos framework.
Using the cocos2d-x-3.8.1 from the download page and running the command to generate the project will create the windows phone project, but the size of the project created is huge. So I tried to use the cocos framework, but there is no windows phone template generated.
@pandamicro
Thank you for the official reply. I hope there will be a change in the development of the Cocos Framework so it will support Windows Phone. Great work anyway, and thank you for the effort.
Have a great day!
@slackmoehrle you have mentioned on github that “The user can always is cocos new to create a Windows phone project, then decide to add in the pre-built libraries if they choose…”.how can i add my windows phone Project to pre-built libraries?suppose i have created a cocos studio project,and now i want that this can also run on windows phone.How can i achieve it.please elaborate.