Im not sure if this problem was resolved in future build of Cocos2d-x, but in vs2022 the CPP code is full of red lines everywhere and no matter what I do and what solutions I look at ("cocos2d is ambiguous" error in Visual Studio) the red lines still remain. But the project does build without any error.
Is anyone else facing a similar issue? Because of this I have to work on the mac. I can do that when I am home, but when I am at work and we use only use windows machines here it is demotivating to work with all these errors popping up.
I am using cocos2d-x version 3.3 (I know) … and I am using VS 2022.