cocos2d-js load remote js file in android

I want to know if it’s possible to load js file(Scene, sprite, EventListener…) from remote url instead of compress in apk file?
Thanks.

I don’t think it’s possible because they need to be compiled.

You can only load an external script in lua, js (like somebody use with Asset Manager for updating resources)

I think you can use the asset manager in jsb (native) as well, see the tests for more information.

thanks, that’s what i want.