Cocos2dx + Poco Net Sockets

Hi folks.

Currently porting my game from Objective-C (Cocos2d framework) to C++ (Cocos2dx framework) and need your suggestions on how to integrate Poco Net Sockets into Cocos2dx project.

two requirements:

  1. must work on iPhone Simulator;
  2. must work on Android Emulator;

I am not from C++ world, so please be clean as you can.

Thank you.