Hi folks.
Currently porting my game from Objective-C (Cocos2d framework) to C++ (Cocos2dx framework) and need your suggestions on how to integrate Poco Net Sockets into Cocos2dx project.
two requirements:
- must work on iPhone Simulator;
- must work on Android Emulator;
I am not from C++ world, so please be clean as you can.
Thank you.