CocosStudio 2.x and Frame Events. Are they working?

Hi,

I would like to use Frame events in my game. What I understand from this is that they would work as Unity animation events. You have a timeline and can send events to a callback function in differnt key frames. Is this what there are used for?

I have tried on cocos studio to change Frame event per Key but it seems to be unique for all the timeline.

Could anyone please explain a bit how to set them up in cocos studio?

Edit: It seems the event track existed for nodes in a previous version of android studio. Has it been removed?

I have last beta version and it does not exist.

Thanks.