Hello I am a student and I have to do a individual project with cross-platform now I am making documentation and choosing the best engine to do that.
I think that the best one is Cocos2Dx because is cross-plaform. But I dont really know if I can make one game like “Tic tac toe” with cross-platform multiplayer between iOS vs Android devices.
I am thinking about and I guess that has to be with a server between them and sending requests, It´s not clear to me.
You can write your client side of tic-tac-toe on cocos2d-x easily, and cross android & ios. The integrated libCurl can help you to communicate with server.
Then you must choose the tech for server, PHP, C# or Java is OK, provide HTTP interfaces for clients.
Hello again, I have a question about the server side.
For the demo, I´m thinking about develop a server with java. This server will be able to receive request.
When iOS or Android creates a match the server will receive the request and anyone will be able to create other match. So other client will be able to join to the current match create by someone.