Hi, I want to create a simple dynamic mesh in CC 3.4, there is a documentation for 2.4 but I could not find for CC 3.4.
Let’s ask engineering what the replacement is. They are on national holiday until 2/7.
You can take a look at this document
https://docs.cocos.com/creator/manual/en/engine/renderable/model-component.html
Really I don’t know how to use this to render dynamic objects. Maybe I asked wrong question, I want to create dynamic Vertex Buffer and then render it, I can’t find any documents how to render VB on CC 3.4.
If what you want to do is to create the mesh dynamically, we have currently refactored this feature and it is expected to be available in 3.6
Any eta for CC 3.6?
Yes, it is expected to be rebuilt and reopened to the public in version 3.6
No, I meant eta for releasing CC 3.6
It will probably be in the second half of 2022
It is too late,
You wrote it refactored, how can I use the unrefactored approach until the feature would be added to CC3.6?
Sorry, it’s not open to the public at the moment, it’s not available
Before the refactoring is done, you can create the mesh with utils.createMesh.