In Cocos Creator, there are built-in asset types like:
cc.JsonAssetcc.SpriteFramecc.Prefab
These allow us to import files (JSON, images, prefabs, etc.) and assign them to @property fields in Components.
My Goal
I want to create my own custom asset type.
Example:
- Create a custom file:
.ptsor.test - Store my own data
- Drag this file into the Inspector
- Use it like a normal asset in
@property
What I Tried
Custom Asset Class
import { Asset, _decorator } from 'cc';
const { ccclass } = _decorator;
@ccclass("PleaseWork")
export class PleaseWork extends Asset {}
Editor Extension
- Created extension
- Used
<ui-drag-item>and<ui-asset> - Edited
.metaimporter - Followed official docs
But it still doesn’t work.
Current Problem
Cocos Creator does not recognize .pts files as valid assets:
- Cannot assign in Inspector
- Not converted to custom Asset
- Not importable
Question
How do I make Cocos Creator:
- Recognize custom file types
- Import them as Assets
- Bind them to custom classes
Like JsonAsset or Prefab?
Please help. Thank you!