I want make progressbar from label.
so I using rendertexture, and it’s work in browser.
but in simulator and android, make error like this

var renderTexture = cc.RenderTexture.create(DlgLabel.width,DlgLabel.height)
renderTexture.beginWithClear(0, 0, 0, 255*0.9);
DlgLabel._sgNode.visit();
renderTexture.end(); <--in here, error make.
if i remove renderTexture.end(), not error, but texture is empty.
how to fix this problem?
my creator is 1.9.0