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Hello slackmoehrle!
Where I can post information about a bug?
you can post it in C++ or LUA or JS category
@Wuhao
Okay.
Thank you!)
Theres a sign-in bug i suppose…
It doesnt tell the user whether he is sign-in or not untill the user click for an activity that require him to sign-in !
@rammehta Yes, we know about this and it is being looked into.
When can we have graphical cocos smileys available with posts ?
One more thing i notice…
When using @
in a post and trying to reply someone, every username is fetched i suppose…those who dont have any link to that post…
Dont know what to call it a Bug or a feature
I don’t know about Cocos smileys. If they are added I’m sure it is low on the list right now.
That is a feature.
Hi, I recently downloaded cocos2d-x 3.2 and I cant find a step by step guide to install it and create new cpp project.
Anybody could help me?
There is a lot of .py files and I confused with them and each is for what?
Thanks.
Please check out the Wiki: http://www.cocos2d-x.org/wiki/Getting_Started_with_Cocos2d-x
Hi, thanks for reply.
I have new problem when creating new project. Got this error.
Runing command: new
Copy template into E:\Cocos-works\Gonbad
Copying cocos2d-x files…
[Errno 22] Invalid argument
can you please show me what command you tried to execute?
C:>\Python27\python.exe F:\Job-installed\Cocos2D\cocos2d-x-3.2alpha0\tools\cocos2d-console\bin\cocos.py new Gonbad -p com.hamed.gonbad -l cpp -d E:\Cocos-works
This command to create new empty project.
Wow, that some path variegation you have going on.
the general syntax is: cocos new MyGame -p com.MyCompany.MyGame -l cpp -d ~/MyCompany
It seems that you have it right in theory. Could you try and create a new game with less paths involved?
Yes, if I copy content of Python into F:\Job-installed\Cocos2D\cocos2d-x-3.2alpha0\tools\cocos2d-console\bin\ your command does work but in that case I’ve got same issue.
I don’t follow what you mean Yes, if I copy content of Python into
so you are on Windows and using cocos2d-x3.2 alpha.
Have you been through this: http://www.cocos2d-x.org/wiki/How_to_run_cpp-tests_on_Windows
Can you get through it and run cppTests ok?
it sounds like you have an environment variable issue.
Sorry. I mean less paths that I used too.
Yes Windows7 I’m using and cocos2d-x3.2 alpha2.
Yes I follow that good tutorial.
No. my VisualStudio 2013 freezes in the processing "Parsing files in solution… (555 of 1368). I have to end taks that.
Right now freezing issue has solved. I am compiling project now.
I have compile issue. My visual studio version is 2013. Is that work or it must be 2012 ?