Instead of real time simulation, I want to predict the final position of some cc.Rigidbody by manually updating each frame, does PhysicsManager have some functions like:
for(let i=0;i<10;i++){
cc.director.getPhysicsManager().update();
}
alert(this.myRigidBody.node.x+","+this.myRigidBody.node.y);
So that I can predict the final position of the cc.RigidBody without real time simulation?