Enable WebGL mode

How can I turn on WebGL mode for my Cocos Creator game? It always seems to be rendered in Canvas mode, which doesn’t have a very good performance on my devices (both MacBook with Chrome and iPhone 6s with Safari).

@slackmoehrle any idea how to enable WebGL mode for browser-based games? I really want to try it out, as Canvas gives me bad performance.

I need to ask the engineering team myself, but here is a quick search, not sure if anything will help: WebGL search

Thank you. I’ve already searched the docs thoroughly, there wasn’t any indicaton on how to turn on WebGL mode. I would appreciate you asking the engineering team a lot! :innocent:

Yeah I will ping @jare and he can assign as required.

Before 2.0, you can set WebGL in the build panel. The default value is Auto, means the engine will turn on WebGL as far as possible. Since 2.0, Cocos Creator can only run in WebGL mode in web browsers. So it should not be worried.

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