Exception when using assetManager.loadRemote

I used assetManager loadRemote to load image resources but it is having some runtime error causing an exception and not running the code attached to ListenerNode below, I can’t debug this problem.

1.Could you please provide the detail exception 2. Could you show me the function f ListenerNode?

export const ListenerNode = (node: Node, callback?: (event: any) => void) => {  const isPc = checkPc();  if (isPc) {    node.off(NodeEventType.MOUSE_DOWN);    node.on(NodeEventType.MOUSE_DOWN, (event: any) => {      callback && callback(event);      event.propagationStopped = true;    });  } else {    node.off(NodeEventType.TOUCH_START);    node.on(NodeEventType.TOUCH_START, (event: any) => {      callback && callback(event);      event.propagationStopped = true;    });
  }};

Thanks for your feedback, in the listenerNode function I check the condition to register the event