Hi all i want to use CCRenderTexture in cocos2d-x with marmalade .
But when i create object of CCRenderTexture class then in run time application was creased and show error message . you can find the attached screen shot .
i used following line of code for create object of CCRenderTexture .
Yes, this is a known issue with the x86 mac Marmalade simulator.
Unfortunately the DGLES library, used by Marmalade simulator on the MAC, doesn’t exposes the GL_OES_framebuffer_object extension.
By the way it should work on the device.
There is not much to do, try to post a request on the Marmalade forum.
Good luck.