Feature Request and Bug report

Hi,

We have been using Cocos Creator for 1 week now and here are a few things we have noticed so far.

Good stuff:

  • We love the interface and navigation. It’s very easy to build something fast and prototype.
  • Performance in web browser is very good and miles away from what we could achieve in cocos studio.

Bugs

  • We are experiencing some problems when we open a project, it does not always load project files but just shows a blank screen. Some times we have to try “open project” 4-6 times before it finally loads the project files.
  • We often experience that after we have assigned a click event for a button we cannot edit the component or handler afterwards because the dropdown list does not dropdown, it’s kinda stuck.
  • When hitting Refresh in the assets window it often freezes and just shows the “Loading” text until you reload the project.

Feature request

  • Is it possible to use animation curves in the animation timeline? If not, this would be a big feature request for us.
  • We really miss a bitmap font (where we load in a custom font using a spritesheet), will this be added in a future release? It was available in Cocos Studio.
  • An easier way to get rid of the automatically sprite trimming. It should be possible to just choose “Trimming Off” (so it imports the same way as a ‘raw’ image).
  • An additive shader for rendering regular images (the way a particle system renders images). This way we can have simple black and white images that can be used for effects.
  • In the particle system it would be great if you could adjust the Emitter size, like a square, cone, circle etc. and also if you could set the Color and/or Size over the particles life time.

Very nice tool so far, keep up the good work :smile:

/ Using Cocos Creator v. 0.7.1 on Windows 10

Could you please try just released 1.0 version? Blank screen and click event issue should be addressed in the new version.

Refresh in assets window is not disabled in v1.0.

As for feature request:

  • animation timeline do have curves, just double click on the blue bars connecting two key frames
  • fnt format bitmap font is supported, just drag your fnt asset into the ‘file’ property of Label component.
  • in the new version you can disable trim in Sprite component.
  • in the new version you can specify a blend func for Sprite
  • Are those particle properties you talked about supported in other cocos engine? If so they should be available in Cocos Creator as well.

Hi, nantas2

I wrote the post just before v1.0 came out and I can see that it adresses a lot of my feature requests. Very nice.

I had some problems when trying to open a project after installing 1.0, thats why I did not follow up on this thread.
see this Thread

I don’t think the particle properties was available in cocosstudio. I have only seen them in Unity.