Hi! I’m in stuck with the tutorial part about shadows.
I try to follow all the steps but here is the problem:
- It seems like some properties have different naming this days.
- I can’t get the result they show: there is a shadow that casts behind the main character (Capsule). I can’t see the same result.
I can imagine the tutorial maybe old. But, unfortunately, I don’t have enough experience to fix such things on my own. Can you help me? What options I must turn on/off to see the same shadow behind the Capsule as in the tutorial?
- I’ve turned ON Body — cc.MeshRenderer — Dynamic Shadow Settings — Cast Shadow
- I’ve adjusted Main Light — Node — Rotation just as in tutorial (-10, 17, 0)
- I’ve managed Scene — Shadows properties like this:
Enabled = true
Type = Planar
Shadow Color = 191919
Plane Direction: 0, 0, 1 (I hope this property’s just the same as Normal in tutorial)
Plane Height = -1 (I hope this property’s just the same as Distance in tutorial)
Plane Bias = 1 (I don’t know what that property mean)
Feel free to ask me for any additional information I can give you to clarify what is going on at my Scene. And thank you for your time.
Creator: 3.8.4