I need to know if device has 512 MB of RAM or more,
Need help fast!
It’s about windows phone.
Thnx
I just started to play with WP8, can you add something like this to the application manifest:
<Requirements>
<Requirement Name="ID_REQ_MEMORY_300"/>
</Requirements>
I need to know in the code, so I can load something different if device has low memory.
I don’t know of a way to do this in cocos2d-x.
Just aim your game at 512 for now, upgrade when you figure it out? If you or someone else figures out how to detect this in some manner, then great!
I understand the issue and we’d love a way to know that as well, but if you need it FAST I would just build to a minimum spec for now. You could always add a toggle in options/settings to enable “High Quality” mode (with disclaimer that it’s meant for 1GB or more) and then if a 512MB RAM person enables it they do so under their own peril.