Hi I’ve had a quick scout and I can’t find anything quite what I’m looking for but if there are forum posts already like what I’m about to ask then I do apologize and please point me in that direction…
I am a hobbyist who would like to become an indie game dev someday, but with that said at the moment I have casually over the past few years followed many unity tutorials and got reasonably good with C#
After last years unity license fee shit show I’m looking at alternative engines and I’m curious to see if cocos is good for my specific needs.
My intention is to make F2P casual mobile games including Infinite Runners and hyper casual games. One thing I’m finding both confusing and discouraging is that there’s so many different versions of cocos with 2dx, creator a c# version and all sorts with very few tutorials online.
Can someone please point me in the right direction for the following.
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Is Cocos a good fit for what I’m looking for?
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Which cocos should I be using?
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Where should I start, please explain why there’s so few tutorials on youtube and if is it important to only follow newer tutorials or is this engine highly backwards compatible with older versions?
I’d love to hear the experience of any other former or current unity devs who use cocos.
With that said this is already getting quite long and thanks in advance for any responses.