How do i start with cocos2d-x and Visual Basics 2013?

Hello, So i’m new here and just came from the corona SDK

Here is my profile… https://forums.coronalabs.com/user/477347-sonicx278/

Well now i’m ready for a change for something new with a different language.

So i installed evrything and set everything up and made a new project for my game and im ready to go…

But i do have a couple questions before i start…

  1. How do i edit my code for my game?? I’m using Visual Studio 2013 and i have everything open and i can run my game with the main.cpp in the “Game” …

So in corona SDK you have a main.lua and then you use composer to make it go to menu.lua and then game.lua and then gameOver.lua and so on… Im not sure how to do scenes and stuff on here…

I will be building for android and then maybe porting it to windows phone…

I guess thats all that comes to my mind at the moment…

Thanks to anyone who is willing to help and explain!

When you create a project in cocos 2d-x 3.x it will create a projecto folder inside that you can find the folders win32 for windows development desktop mode, or you can use the windows universal platforms 8.1 inside that you can create desktop or win phone project.

But before write more cocos2d-x have a version for c++, javascript and lua!!! I never test JS or Lua so I don’t have a lot of knowledge there but if you want to work a game using the c++ version you can find the folder called Classes where it have the source code of your main game, there is where you can start to create new code. Take a look in some tutorials of sonar systems.

https://www.youtube.com/playlist?list=PLRtjMdoYXLf4od_bOKN3WjAPr7snPXzoe C++
https://www.youtube.com/playlist?list=PLRtjMdoYXLf7Dr6Tp22eJoqt1Ha2k17ck js version 2

Thanks for the reply! So i found the classes and the HelloWorld.cpp and yes although i have years and years of experience with LUA i will be using c++

So i have more questions haha

  1. So what file starts my app? Like in corona SDK there is the main.lua that starts the whole thing… And where are the images? i couldnt find them…

And last but not least how do i add an image in c++?? In LUA its like "local pic = display.newImageRect( “pic.png” 1080, 1920)

But in c++ i cant seem to figure it out

And can i make it so it starts out with a blank screen?? Like no code and then i add code little by little?

Thanks Again!!