Good day,
I have this:
void TheClass:Method1()
{
cocos2d::MoveBy* moveAction = cocos2d::MoveBy::create( 3, cocos2d::Vec2( 0, 10 ) );
cocos2d::Sequence* theSequence = cocos2d::Sequence::create(moveAction, TheClass:Method2, nullptr);
someSprite->runAction(theSequence);
}
void TheClass:Method2()
{
// run some code
}
Why can’t I run this?
I am using coco2d-x ver 3.8.
Thank you 
Try this
cocos2d::Sequence* theSequence = cocos2d::Sequence::create(moveAction, CallFuncN::create(CC_CALLBACK_0(TheClass:Method2, this)), nullptr);
It should work.
what is the “this” in this code?
this is the class (TheClass) which contains “Method2”.
You can also use CallFunc:
auto sequence = Sequence::createWithTwoActions(moveAction, CallFunc::create([&](){Method2(); }));
I tried the code but the application freezes.