Hello,
could anyone tell me how to resize the window that’s generated by default when creating a project from the cocos2dx win32 template?
I’m using 0.9.1 on windows 7, if it’s relevant.
Thank you!
Hello,
could anyone tell me how to resize the window that’s generated by default when creating a project from the cocos2dx win32 template?
I’m using 0.9.1 on windows 7, if it’s relevant.
Thank you!
hello, in AppDelegate.cpp, there is a line of code which creates the window just as follows:
pMainWnd->Create(TEXT (“cocos2d: Hello World”), 480, 320));
you could change the size of window here.