Hi everyone,
I’m using Cocos Creator 3.8.7 on a Mac mini M1, and I’m trying to run my game on the iPhone Simulator.
However, in the build options, I can only see the target “Any iOS simulator Device (x86_64)”, and there’s no option for arm64 (Apple Silicon).
How can I build and run the game on the iPhone Simulator for arm64 architecture?
Is there any configuration or workaround to support Apple Silicon simulators?
Thanks in advance for your help!