I want use third party javascript within my cocos project.
In the editor I set the script as a plugin.
The problem I have is how to import and use this plugin?
I tried following in my script but it is not working
import Howler from '../../howler/howler.min';
Can you provide some help on how to use this script?
When you import a script as plugin, it will be loaded before the game scripts are loaded.
in your game script you can do something like this…
const Howler = (window as any).Howler //assuming that the js you imported adds a Howler global variable in window.
PS: This is the method i use to embed most of the libraries that i need and it works. But would love to hear if there is a better way.
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