Hi everyone!
I have just released my new puzzle game Filipino Nonograms!
Cocos2d-x allows me to implement all my ideas! I had wanted that the game had consumed less energy, so I made a few changes in the engine and now the game decreases frame rate to 1 fps, if there are no node changes. So simple!
And because of C++ I can write very fast and compact code. I can make every part of a game, how I want.
It’s amazing engine! I want to thank the Cocos team and everyone in the community!
Feedback is welcome