[iOS] Cocos Creator 3.8.5 App Crashing After Build on Xcode

I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows “Build succeeded,” the app crashes when I run it. I tried using Cocos Creator’s example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result.
Target iOS Version: 12.0
Simulator : iPhone 11 Pro Max
mac OS:10.15.7

Error:

up up up…

Could you please tell us which example project you used for test?

I have tested empty2D, empty3D, Demo UI

I will test DemoUI for a try.

Did you check the debug mode in the building panel?


Nope, I didn’t check this debug mode

Take demoui for example, how to reproduce the crash? Could you describe the regeneration steps?



I created this sample project and built it without making any changes.



After the build is completed, an error appears when running the app. I tried clicking “Continue,” but it still jumps back to the original error. So, I suspended the thread and reopened the app in the emulator, but then this situation occurred.


I’m not sure if my Mac Studio is too old or if there’s an issue with the environment configuration. I don’t know, but anyway, I’ve already request for the latest Mac Studio. I plan to rebuild everything on the new device.

The crash only occurs at 11 Pro Max simulator? What about other simulators, such as 15.0?