I built my project using Cocos Creator 3.8.5 and opened it in Xcode 12.0.1. Although it shows “Build succeeded,” the app crashes when I run it. I tried using Cocos Creator’s example projects, but the same issue occurs. Is this a configuration problem or a version compatibility issue? I also tested with Cocos Creator 3.8.4 and got the same result.
Target iOS Version: 12.0
Simulator : iPhone 11 Pro Max
mac OS:10.15.7
After the build is completed, an error appears when running the app. I tried clicking “Continue,” but it still jumps back to the original error. So, I suspended the thread and reopened the app in the emulator, but then this situation occurred.
I’m not sure if my Mac Studio is too old or if there’s an issue with the environment configuration. I don’t know, but anyway, I’ve already request for the latest Mac Studio. I plan to rebuild everything on the new device.