Hi all,
When launching my cocos2d-x(3.17.1) app on iOS 18, I’m seeing this warning in the console:
CLIENT OF UIKIT REQUIRES UPDATE: This process does not adopt UIScene lifecycle. This will become an assert in a future version.
I understand that UIKit moved to a UIScene-based lifecycle in iOS 13, but I’m not sure how cocos2d-x handles this.
Do we need to update something in AppDelegate or elsewhere to prevent issues in the future?
Is there any cocos2d-x example that correctly adopts UIScene?
I’d appreciate any help or pointers.
Thanks in advance!