Hello, I am hoping to get some clarity about the state of UIMeshRenderer Component. The API reference lists it as deprecated and recommends RenderTexture. But it links to the Manual Reference for UIMeshRenderer, but that doesn’t have any mention of deprecation.
Adding that component seems much faster/easier than working with render textures, but I’d like to know if it’s recommended to avoid it altogether. I am trying to move away from the old 2d particle system(plist).
Thanks for your time.