I’m using version 3.8.6 of Cocos Creator and have installed AdMob from the store. This is my first time working with AdMob, so my understanding is still limited. To use ads, I need to create nodes in the scene, which I call either from a defined script or via plugin integration. Upon building in Android Studio, I handle the implementation through the Java environment.
I am encountering some difficulties in this process and would appreciate any guidance. Has anyone successfully implemented AdMob in this setup?