Hello my friends,
Wanted to ask if anyone had an experience and knowledge streamlining and automating the CC3.8+ build & deploy process through Jenkins?
Trough Jenkins, I wish to be able to pull Cocos Creator project by tag, build it by “Publish from the Command Line” and deploy to designated environment.
But there are holes in the documentation, and the Lunix related forum posts are old and pre CC.
According to this documentation
integration with Jenkins is possible, even tough the documentation points to StackOverFlow post about Unity, can it be done with Cocos Creator 3.8+?
The engine can Publish from the Command Line, but can it run on Linux, or do I must have a virtual Windows machine?
That why I wanted to ask someone to share their experiences and thoughts.
Will be happy for any knowledge share, regardless if it’s in each field (Jenkins, Linux, Publish from Command Line) independently or as a whole process.
Thank you!
Yura G.