Layer Touch Event Vs Widget Callback priority

Hi,

Widget click callbacks supersede the priority of touch callbacks. I observed this by following below steps.

  1. load a .csb file with menu buttons. Menu buttons have callback names specified in csb file.
  2. initialise touch handlers in the scene class
  3. The touch began callback is not called if I touch any widget. Clicking where ever widgets are not present, calls the touch began callback correctly.

If I understand this correctly, the widget callbacks will always get processed before touch event callbacks.

Is there any way I can make the touch event to have higher priority?