Scenario :
Create canvas 1920*1080, put masked object below the 1080 y-position. Move camera to that position, you will find entire object is hidden.
**It works as long as masked object is within 1920*1080.
**It happens only browsers. (Works in simulator)
**Used to work in previous versions.
Hi @Big_Bear. I have uploaded the game for testing here : https://2sgamix.com/jax/
I have completely removed all the masks from all levels.
But I will explain why I needed to do that.
In Stage 1-1, when it starts, the spike with mask had no issue, it hides only the lower part of the spike. But when the camera moves down to Stage 1-2 the same mask will hide the entire spike.
Because of this I had to remove all masks.
I’ll upload the build with masks also later.