Convert you audio to caf - I’m not 100% sure if wav is supported by iOS naively, But it is recommended to just convert the audio to caf for iOS (OGG for Android if your building for that as well)
use SetSearchPaths - basically telling cocos2d::FileUtils Where to search for you content. In your case, your code would change to comthing like this:
guys, I keep getting the file not found error. I did add the music dir to search paths. I’m doing far more complicated stuff with AssetsManagerEx and no problem finding downloaded resources. Here’s my dir layout: